The LIVE IT Project has recently completed 6 months of work since the kick-off meeting, last spring (May 2021). All project partners have closely collaborated to achieve successfully the mid-term milestones of the project. They identified the barriers in web accessibility through extended literature review, listed and benchmarked the most promising platforms and tools to support inclusive web accessibility and produced a “Baseline Catalogue” of these resources.

Τα ΕΡΓΑΣΤΗΡΙΑ ΙΑΤΡΙΚΗΣ ΦΥΣΙΚΗΣ ξεκινούν τη Δευτέρα 18 Οκτωβρίου 2021, σύμφωνα με το ωρολόγιο πρόγραμμα που θα βρείτε στο πρώτο συνημμένο αρχείο.

Για να βρείτε σε ποιο τμήμα ανήκετε, ανατρέξτε στο δεύτερο συνημμένο αρχείο, στο οποίο φαίνεται κατά αύξοντα αριθμό ο ΑΕΜ και το τμήμα κάθε φοιτητή.

Design and development of medical device software for cognitive and physical enhancement and wellbeing of vulnerable groups.

ID Gaming is a new Erasmus+  project that aims to design a new kind of training game for people with cognitive deficits (PwlD) (i.e. neurodevelopmental or intellectual disabilities), in order to increase the competences of Persons with Intellectual Disabilities and related Professionals and Relatives in the implementation of ICT Serious Games for improving cognitive functions, and therefore, their Quality of Life.

On the last 9-10 February, took place the kick-off meeting of the new project HosmartAI – “Hospital Smart development based on AI”. The project is funded by €10 million under European Union’s Horizon 2020 research and innovation programme (Grant Agreement No 101016834). The meeting brought together the 24 partners of the consortium (which includes 3 large enterprises, 8 SMEs, 5 hospitals, 4 universities, 2 research centres and 2 associations), to discuss the project objectives and directions, its 10 work packages and its 8 large-scale pilots.

The Thessaloniki Active & Healthy Ageing Living Lab (Thess-AHALL) has recently published a new paper on “Teaching university students co-creation and living lab methodologies through experiential learning activities and preparing them for RRI” (Evdokimos Konstantinidis, Despoina Petsani, Panagiotis D. Bamidis, Feb 2021).

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